POCKET AIRLINE
0 FLIGHTS
AVAILABLE FUNDS
PASSENGERS
AIRCRAFT / HUBS

Welcome aboard.

Start by buying an aircraft, choosing your first hub, and launching your first route. Your founder’s grant covers the first hub and route. Every arrival earns money; aircraft fly both directions automatically.

1. Choose one of your hubs in Routes, then a destination your fleet can reach.
2. Buy aircraft in Fleet.
3. Assign them in Routes.
4. Expand into new hubs worldwide.

This copy checks for signed updates automatically. Use Updates to check now. Installing a new version preserves your saved airline.

Use Expand for a resizable window, Full screen for full-screen play, and Menu bar to return to the dropdown.

On the map, select an aircraft and origin to see its range. Click an airport to plan a flight; unopened destinations can be purchased when starting the route.

At least one end of each route must be a hub. Check aircraft range and airport size before buying. Multiple aircraft on the same route share demand, so a diverse network earns more.

Airport access, hub prices and new-route setup fees vary with game popularity ratings. Route setup is a one-time fee for both directions, shared by all your aircraft. Existing active connections are grandfathered in.

Earn airline levels to unlock Light, Medium, Heavy and Super aircraft. Click your airline level above to see the requirements. The Space tab appears at Global Airline and offers a $1B rocket plus a one-time $500M Earth–Moon route setup fee ($1.5B total). Regional Carrier allows 1 hub, Small Airline 2, Large Airline 4, and Global Airline 5. Each additional hub adds a larger network expansion fee; destinations do not use hub slots.

Flights take a few minutes of real time. Net earnings include operating costs. Progress saves automatically, including when you quit, and flights earn while the app is closed. No absence penalty or offline earnings cap.

349 airports · 72 aircraft · Ongoing passenger milestones
Aircraft specifications, prices and demand are simplified for gameplay. World coastlines use Natural Earth data. First playable edition.

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